DON'T GET HIT!

Endless pedestrian survival for BeamNG.drive. Step into traffic, bank distance, chain near misses โ€” and stay alive while the AI stops being polite. One hit ends the run.

Get the latest version

$5 one-time ยท latest version + all 3.x updates

Instant download, delivered by Payhip. Pay with card or PayPal. Every update to the current major version is free โ€” re-download anytime.

BUY NOW โ€” $5
Prefer supporting ongoing development? The latest build is also included in every BeamNjoyer Patreon tier, plus early access to new mods.

What you get

๐ŸEndless scoring runs

Distance crossed is king โ€” plus near-miss chains with streak multipliers, survival time, and checkpoint bonuses. Personal bests are saved between sessions.

๐Ÿ“GPS checkpoints

Endless destinations 150โ€“350 m apart with in-world route markers. Reach one for bonus points and a green confirmation flash.

๐Ÿ’€Doom cam

When a hit becomes inevitable, the camera swings to face the car that gets you โ€” with slow-mo and an FOV punch on impact.

๐Ÿ”ฅFour chaos levels

CALM, NORMAL, WILD, and MAYHEM โ€” where every driver is forced to ~330 km/h, floors it through panic, and nothing is allowed to stop.

๐Ÿ”งGremlins (toggleable)

Random mechanical failures strike traffic near you โ€” tire blowouts, parts shedding. Pure chaos when on, pure racing line when off.

๐ŸššTraffic garage

Choose what hunts you: sports cars, compacts, semi mix, buses, or heavy trucks โ€” spawned through the game's native traffic system at zero extra FPS cost.

โšกFPS relief

Wrecked and stuck traffic is quietly recycled back into the hunt, never in plain sight. Toggle it off to inspect your favorite pileups.

๐Ÿ–ฅ๏ธFull custom HUD

Score, streaks, destination tracker, difficulty and garage controls, styled toasts, off-road vignette warnings, and a proper game-over card.

Difficulty levels

LevelWhat traffic does
CALMStock AI โ€” drivers dodge you early, at normal speed. A warm-up.
NORMALDrivers ignore you until point-blank range, then honk and react. Speed capped ~180 km/h.
WILDEvery driver forced to ~235 km/h. Close-range panic is a real steering flinch โ€” not a safe brake.
MAYHEMForced to ~330 km/h. Panic locks the wheel and floors the throttle, no exceptions. Fishtails, rollovers, pileups โ€” and nothing is allowed to stop.

Free version

Try before you buy. The free build is a full, playable earlier version โ€” same core game, one generation behind on polish and features.

  • FREEv3.8.0Full game mode: destinations, doom cam, garage, gremlins toggle, FPS relief. Missing: styled notifications, native-pool garage spawning, latest MAYHEM tuning.DOWNLOAD โฌ‡
  • v3.10.0Everything above plus native traffic-pool presets (zero FPS cost), styled toast notifications, 330 km/h MAYHEM, and all fixes.GET IT โ€” $5

Install & play

  1. Drop the zip into your BeamNG mods folder: Documents\BeamNG.drive\<version>\mods\ (don't unzip it).
  2. Launch BeamNG.drive and start Freeroam โ€” West Coast USA is the flagship arena, but any map with AI-drivable roads works.
  3. Add the HUD: UI Apps / HUD Layout > Add app > Don't Get Hit!, then place it and save the layout.
  4. Hit START RUN in the HUD. You'll be teleported to a random road on foot, traffic spawns, countdown runs โ€” GO.
  5. Pick your poison: difficulty, traffic garage, gremlins. Then don't get hit.

Changelog

v3.10.0 Aug 24, 2026

  • Garage presets now spawn through the game's native traffic system โ€” pooled and road-placed, zero FPS penalty vs stock traffic
  • MAYHEM top speed raised to ~330 km/h
  • Notifications moved to the top of the screen, clear of the action
  • Removed the sprint boost option

v3.9.1 Aug 24, 2026

  • Hotfix: MAYHEM anti-stall could grab parked player vehicles โ€” now strictly limited to registered traffic

v3.9.0 Aug 24, 2026

  • MAYHEM anti-stop overhaul: speed overrides re-assert every 2 s, stalled cars are kicked back to full throttle
  • All-new styled toast notifications (scoring gold, checkpoints green, danger red)
  • Green full-screen flash on checkpoint arrival

v3.8.0 Aug 23, 2026

  • Gremlins toggle in the HUD
  • MAYHEM panic now always floors the throttle

v3.7.0 Aug 23, 2026

  • Fixed jump-related false deaths
  • Denser, more hectic traffic spawns
  • Checkpoints moved closer with rebalanced points

v3.6.0 Aug 23, 2026

  • GAME OVER card polish, OBSERVE SCENE mode

v3.5.0 Aug 23, 2026

  • FPS relief: automatic wreck recycling (toggleable)
  • Death popup card

v3.0.0 โ€“ v3.4.0 Aug 23, 2026

  • GPS destinations, off-road warnings, road-point spawning, doom cam + FOV punch, driving-line-aware reactions

v2.0.0 โ€“ v2.1.0 Aug 23, 2026

  • Traffic Garage, full HUD redesign, mechanical gremlins

v1.0.0 Aug 23, 2026

  • Initial release: endless on-foot traffic survival with scoring